Mechadroids Update 0.5.1

Here is our first balance update for Mechadroids version 0.5.x. We’ve tweaked a few things and run a reset.

With each release we’re running a 20 question quiz. Congratulations to ‘Pringle’ won the prize of 300 fragments, ‘Dracuella’ won 200 fragments and ‘Inveracity’ won 100 fragments! We’ll be running another one today so feel free to drop by our IRC channel.

All participants will receive 50 frags and frags are premium content currency for Deadworld Studios!

Changes:
- [Server] Battle turn sequence algorithm has been improved to make it scale better
- [Server] Attack and defence attribute calculations have been improved for scaling
- [Server] Bot Mechadroids slowly gain credits each hour up to a maximum
- [Server] Credit stealing from lower levels has a much greater fall-off

Bugs Fixed:
- [Client] Players leaderboard is sometimes duplicated when returning from inactivity
- [Client] Crashes in players leaderboard when returning from inactivity
- [Client] Crashes in techlab/store/weapons lab/shields lab when returning from inactivity
- [Client] Adding a player from the ‘Recent Events’ could cause a crash

Mechadroids Update 0.5.0

We have a big update for you today! Mechadroids 0.5.0 has just been released!

We’re very proud to show off all the new artwork. The game has been brought to life with the style shining through. This is the last major release before we launch Mechadroids onto Google Play. Starting today we enter a month of rapid balance testing and so we need your support now more than ever.

For the next three to four weeks we’ll be running Mechadroids for week long rounds and then changing the balance to see how well the game plays out. During this time we’ll also fix any obvious bugs, show stoppers and quick wins.

We’re almost at the major milestone so wish us luck and we hope you enjoy the release!

Here is the full changelog…
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Deadworld Gaming Night #2

We’ve decided to host our second ‘Deadworld Gaming Night’ on Sunday the 22nd of April. The last gaming day/night was a complete success so we’re hoping this one will be as much fun! The schedule is as follows…

The gaming night is an open offer to anyone who would like to play with us. We will be gathering in our IRC channel #deadworld at irc.globalgamers.net. We hope to see you there!