Welcome to Deadworld!

Welcome to the new virtual home of Deadworld Studios; a place for all of you interested in following our work.

The aim of the site is two fold, as well as obviously letting you know when we have things available for you (such as games or other media) we also want to keep you aware of the development process.

The navigation should be fairly self explanatory but of particular note is the forum where you can keep in touch and get involved and the development blogs where we will be making posts to let you know what’s going on behind the scenes in the world of Deadworld. Also if you haven’t noticed at the bottom of the page you’re more than welcome to follow us on Twitter and/or Facebook.

So, we’ll leave it at that for now, but if you want to know more by all means have a wander around the site or drop into the forums and ask us whatever you want.

Wax On, Wax Off

Well, as you may have noticed the new site is up and running (thanks Ben).  So that means we can start populating it with precious information regarding our projects.

Anyway, we’re still working hard on Root Access and we’re very close to wrapping up the alpha, just implementing the last couple of features and then it’s onto testing.  We’re also setting up supporting stuff for Root Access, such as bug trackers for our alpha users, as well as ‘official’ game information on this site.  We’ve had a Twitter account that we’ve been tweeting to during the development of RA (link to it is on the footer navigation at the bottom of this page), so there’s some interesting stuff on there if you wish to follow us.  There will also be a Facebook page that will be launched too, once we get the ‘official’ game info up.

The last couple of features that need to be implemented into RA is the ability to attach a file to a message and send it to another character/player.  Once this is done we’ll be able to write some Steal-type missions where the player is required to download some data from a target server and then message the file back to their employer.  We’ve already got quite a few Delete-type missions, in which you’re just required to gain access to a server and delete data… but remember to clean up your logs or you’ll get caught!